Wormhole Space to Wormhole Space Wormholes provide the sole means of interstellar transport between distinct W-Space systems, since there are no gates available. Components required to build Strategic Cruisers and their subsystems are available only in W-space. Without these wormholes, W-Space would be a desolate wasteland. W-Space inhabitants use them to shop, resupply, sell loot and products and go on K-Space PvP roams. Players who do exploration use them to access W-Space to run cosmic anomalies and signatures. Known Space to Wormhole Space Wormholes connect K-Space to W-Space. They're commonly named for their sec status on both ends: High-to-high (H2H), low-to-null (L2N), null-to-high (N2H), etc. Known Space to Known Space Wormholes are used to quickly travel throughout New Eden, they're also used to access high-sec or low-sec islands without risk of traveling through potentially dangerous space. Wormholes occurring within a W-Space system provide the sole method of inter-system travel for residents of that wormhole: there are no stargates in W-Space. Wormholes lead to many different places: some connect W-Space to mapped New Eden systems (henceforth Known Space or K-Space), others connect from K-Space to W-Space, yet others connect W-Space to other W-Space systems, and some wormholes connect K-Space to K-Space. If the worst comes to the worst and you find yourself stranded in wormhole space with no probes, you can try contacting EvE-Scout Rescue, who might be able to help. The game does not automatically record your entrance's location, and if you warp away without bookmarking it, you will have to probe your entrance down. When you pass through the wormhole, immediately right-click and bookmark your entry wormhole before doing anything else. Make sure the ship you use has core probes and a probe launcher fitted on it. IMPORTANT NEW PLAYER TIP: If you've found a wormhole, by all means see what's on the other side if you're curious, but use a cheap ship you can afford to lose, and also a clone you can afford to lose. Refer to the Probe scanning and Exploration guides if you want to learn about finding wormholes. Once a wormhole is probed down, it can be warped to and jumped through much like a stargate, though unlike gates they must be warped to and then jumped through as a two-step process. Wormholes can be found by scanning down cosmic signatures. Furthermore, the mysterious Drifters have some connection to five Drifter wormhole systems that are marked from known space with a "unidentified wormhole" beacon. There are a few special types of wormhole: one massive wormhole system with stations, Thera, and shattered wormholes, mysterious spaces which cannot have any residents. Wormholes can also connect to uncharted space, or the Anoikis galaxy (henceforth referred to as wormhole space, W-Space, or J-Space) these systems are uncharted, and do not operate like normal systems. Wormholes can connect any two systems regardless of distance from each other, providing temporary shortcuts to areas that would otherwise take many jumps to reach. They connect two systems for only a short time and collapse when either their lifespan ends or too many ships have passed through them. Like stargates, they allow the travel of ships from one star system to another, but unlike stargates, wormholes are not permanent. Wormholes are rifts in space that connect two star systems.
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